Forza Horizon – Single Player Career Mode, Achievements and DLCs

As I briefly mentioned in my previous blog post about Forza Horizon, this latest Forza game is not a typical Forza Motorsport racing game, also because Turn 10 Studios, the developers of all the previous Forza games, has been only partially involved in the development of Horizon, which was done by Playground Games instead.

This resulted in an open world, free roam game much like Need for Speed titles but with simulation elements. It is not a real simulation game, which can be seen in the lack of mechanical car damage, but the controls really feel like a real simulation (try driving an upgraded Gumpert Apollo with traction controll off). This mixture of arcade and simulation elements works pretty good imho: because during free roaming sessions you often find yourself driving in the traffic, having a game that is too realistic would have probably been too frustrating (not that crashing into a van when you are driving at 380 km/h isn’t anyway).

The single player mode is not that long, although you get plenty of events to race in. Most of them are pretty short though, and you can win all of them in about 30 hours. Of course, you also have the time-consuming, incredibly boring achievements requiring you to drive through all of the streets and the like, which can help you play with the game a bit longer if you play for the achivements.

Speaking of which, as often happened with Forza Motorsport titles in the past, forget about earning all of them just because you own the game. Forza Motorsport 3 required you to have a Kinect, Forza Motorsport 4 required you to have played Forza Motorsport 3 and Forza Horizon requires you to have played either Forza 3 or Forza 4 and to buy at least some DLC. If you wonder why I haven’t completed the game 100% (and I never will), this is the reason.

Seriously, all these season passes and VIP memberships looks like they are not worth their price to me. Of course, if you are a heavy Forza player they might be a nice addition, but if you are not, you might be better off sticking with the regular editions and maybe buy the single additions in case you are interested in them.


Forza Horizon Almost Complete. Some Quick Thoughts About It.

Forza Horizon Packaging

Wow, more than two months have passed since my last blog post. I must have been really busy (or I must have really forgotten about this blog). Either way, I am still here, even if you might have hoped otherwise.

So, what have I been up to in this time? I must say, I have had the opportunity to play quite a bit more than I usually do, mostly with Diablo III, F1 2012 and Forza Horizon. I have turned on my Xbox 360 again after months of inactivity (actually, I have never used it that much) to play the latest installment in the Forza racing series, which has kept me busy in the last couple of weeks. In the beginning I was just thinking about buying Forza Motorsport 4, but then I found the Horizon Limited Collector’s Edition for a pretty good price (it was priced the same as the standard edition) and so I decided to try it and postpone buying Forza 4 for a while.

Ok, so here are some quick facts and thoughts about this game:

  • I probably won’t have to postpone buying Forza Motorsport 4 that long: the game is almost complete after about 30 hours of playtime (which is really nothing compared to the amount of time you need to put in a regular Forza game to complete it). Even if short, the single player career is really well developed, it always makes you want one more race before quitting (veeery good thing in a racing game if you ask me 😀 );
  • The extra content included in the limited edition is risible and probably not worth the extra money;
  • The game is fun, although not as good as a regular Forza Motorsport game imho. I prefer real sim racing games, whereas this is something in between sim and arcade (more about that in a following blog post). This doesn’t mean that the mixture between simulation and arcade elements doesn’t work. In fact, it’s quite the contrary;
  • It is open-world, meaning that if you like Need for Speed games this is the game for you, and the location is simply amazing (the fictional Horizon festival is set in Colorado, USA). It really makes you want to be there (I might upload some screenshot that I’ve taken in Photo Mode to give you an idea);
  • Multiplayer is one of the worst I have ever experienced in a racing game (more about this later too) but this is not the developers’ fault;
  • As already happened with Turn 10 in the past, some achievements are simply stupid, forcing you to spend extra money on DLCs or on car packs in order to fully complete the game. This is something that I don’t like and this is why I am not going to 100% this game like I usually do when it comes to racing games, platforms or RPGs.

Overall I think that it’s a really good game and that it’s worth playing. If you like the Need for Speed saga you are probably going to like this one too. If you don’t, there is a high chance that you are going to like this game anyway. It’s very good, just don’t expect it to be like a regular Forza Motorsport title because it is a different type of racing game (in fact, it was developed primarily by Playground Games and not Turn 10 Studios).

I will write in more detail about some of these topics in the next couple of posts, so if you don’t care about this game you might just want to skip to the next game I will be writing about (hint: it’s Eternal Sonata).